

The vehicle selection is strong, with many plucked directly from the films, although the ones with harpoon guns and gaming routers bolted to their roofs can look a little goofy.

That sounds entirely on-brand for a modern Fast & Furious tale and, for the most part, it works well enough. Not that I especially wanted to keep playing longer than that.Ĭrossroads pits the Fast family against an ancient group of highway robbers who’ve since transitioned to international terrorism: the Tadakhul. But somehow all of that promise resulted in this bland and bafflingly basic game that barely lasts four hours – and that’s including the cutscenes. A Fast & Furious game from the talented team behind Need for Speed Shift and Project CARS, and Vin Diesel is involved? On paper that’s a supremely promising combo. In fact, I was nearly punching the air when Crossroads was finally confirmed after years of rumours.

I’m telling you this because I need you to know I’m not punching down here. I’ve got all the Blu-rays I’ve got way more of the Hot Wheels than my wife knows about. A high-octane hodgepodge of spy movie madness and telenovela tropes, these films may be dumber than a box of hair but they have oodles of heart – and I am unironically and unequivocally invested in them. The Fast & Furious film saga’s rise from low-fi Point Break rehash to six-billion-dollar box office brute is the bane of film snobs, but I love it.
